Debian/godot: high 7.8
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be loca
Action: No fix published. Pin and monitor.
Affected
| introduced | fixed | last affected |
|---|---|---|
| 0 | - | - |
Fixed versions
No fixed version in the source.
Sources
published · modified · JSON