Debian/godot: low 2.5
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from t
Action: No fix published. Pin and monitor.
Affected
| introduced | fixed | last affected |
|---|---|---|
| 0 | - | - |
Fixed versions
No fixed version in the source.
Sources
published · modified · JSON