{"action":"Upgrade godot to 3.5.1-stable-1 or later.","affected":[{"fixed":"3.5.1-stable-1","introduced":"0"}],"component":"godot","cve_ids":[],"ecosystem":"Debian","ecosystem_qualifier":"Debian:14","exploited":false,"fixed_versions":["3.5.1-stable-1"],"id":"tcs_01M5NFGC1WXT92Z9KP55HPM11E","modified_at":"2026-10-23T18:02:41.024280189Z","published_at":"2021-02-08T15:15:12.333Z","references":["https://osv.dev/vulnerability/DEBIAN-CVE-2021-26825","https://security-tracker.debian.org/tracker/CVE-2021-26825"],"severity":{"label":"high","score":7.8},"sources":[{"source":"osv","source_id":"DEBIAN-CVE-2021-26825#Debian:14/godot","url":"https://osv.dev/vulnerability/DEBIAN-CVE-2021-26825"}],"summary":"An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at l"}