{"action":"No fix published. Pin and monitor.","affected":[{"introduced":"0"}],"component":"game-music-emu","cve_ids":[],"ecosystem":"Debian","ecosystem_qualifier":"Debian:14","exploited":false,"fixed_versions":[],"id":"tcs_01M5NQ3300E3SC87SP2FEXD1HQ","modified_at":"2026-10-23T18:05:32.618756017Z","published_at":"2026-10-15T19:17:29.957Z","references":["https://osv.dev/vulnerability/DEBIAN-CVE-2026-111152","https://security-tracker.debian.org/tracker/CVE-2026-111152"],"severity":{"label":"unknown"},"sources":[{"source":"osv","source_id":"DEBIAN-CVE-2026-111152#Debian:14/game-music-emu","url":"https://osv.dev/vulnerability/DEBIAN-CVE-2026-111152"}],"summary":"Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can"}