{"action":"Upgrade firefox-esr to 115.2.0-r0 or later.","affected":[{"fixed":"115.2.0-r0","introduced":"0"}],"component":"firefox-esr","cve_ids":[],"ecosystem":"Alpine","ecosystem_qualifier":"Alpine:v3.23","exploited":false,"fixed_versions":["115.2.0-r0"],"id":"tcs_01M6GX6JTWPCCZ55JHRGD77MA7","modified_at":"2026-11-03T06:32:43.614444709Z","published_at":"2023-09-11T09:15:09.617Z","references":["https://osv.dev/vulnerability/ALPINE-CVE-2023-4582","https://security.alpinelinux.org/vuln/CVE-2023-4582"],"severity":{"label":"high","score":8.8},"sources":[{"source":"osv","source_id":"ALPINE-CVE-2023-4582#Alpine:v3.23/firefox-esr","url":"https://osv.dev/vulnerability/ALPINE-CVE-2023-4582"}],"summary":"Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occurred when allocating too much private shader memory on mac OS."}